This week’s UT project update turns up the heat and my personal excitement level by showing some visual quality concepts.

Chris Perna shows some texturing and meshing that he performed on David Spelinski’s test map by doing an in-editor fly through. I have to say, he nailed it exactly. It looks next gen and will have high visual clarity for player visibility. This is giving me quite a bit of confidence in this teams’ ability to articulate what a next gen UT should look like visually. This project update is a must watch for UT fans!

Flak also released a WIP concept image in the forums of the map.

 

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