Apologies to players on the Unreal Carnage HUB experiencing issues. I was hoping to be able to run this on a 2 core/2GB RAM VPS but I had to increase it to a 3 core/3GB RAM unit tonight.
While this upgrade kept the HUB from crashing, the night still ended with a bunch of zombie game instances running in RAM. This was supposed to be fixed in the 3/18 build but it looks like it has reared its ugly head once again. It’s a pre-alpha folks…