Unreal Carnage

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Category: Unreal Tournament (page 1 of 29)

UT4 At DreamHack Atlanta – Nov 16, 2018

Unreal Tournament 4 will be featured this time around in the BYOC tournaments at DreamHack Atlanta this November. There will be a $1200 prize pool even! Go HERE to signup and learn more. If you want even more info, pester Barry “Barballs” Cogan in the Unreal Carnage Discord channel :).


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Hub Stats Now Available

Phantaci has created an awesome new @utgame mutator to collect hub stats and display them on a web page. To access stats for the Unreal Carnage hub, click on “Hub Stats” on the top menu and search for the hub in the search box in the upper right corner. This is still a work-in-progress by Phantaci so things might change over time.

Note this is currently only for team games i.e. no Deathmatch stats yet. The mutator is currently active on all of the ProMode rulesets on the hub under Featured. If you want stats collected on a Custom match, you will need to select the Global Stats mutator when setting up the match.

Special shout out to Chatouille for creating the http blueprint to connect the server to the stats webserver.

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UT4 Is Still Alive…

Nobody really knows at this point whether or not Epic will shut down UT4 just like it did with Paragon. At this point it makes little sense to do so and the game is recently showing new signs of life even without Epic’s attention.

While the community is still extremely small, there has been a steady increase in the number of players lately.  The Unreal Carnage Hub has seen its highest bandwidth usage ever in the last month since it has been in operation (since March 2015).

Additionally, many people are reporting that you can jump in a Quickmatch and almost always find players right away, most often with many non-familiar names that are new to the game. The interesting thing about Quickmatch players is that they are not counted in the game anywhere so nobody really knows how many there are. Only Epic knows…

Lastly, the Pro Weapons mod has been very well received with some long time players coming back to the game because of the mod.

Only time will tell how this plays out, but there are promising signs of life.

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Chaos UT Update

The Chaos mod for UT4 continues to roll on.  You can see the incredible progress the team has made in the following video.  Nice work guys!

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Sonic The Hedgehog In UT! DM-Green_Thrill_Zone by BlueBlur

BlueBlur has created a @utgame map that pays homage to the Sonic The Hedgehog “Green Hill Zone” level. Appropriately named DM-Green_Thrill_Zone, the map is full of rings (that double as UT health) and Sonic-style jump pads. He even used the Lightning Gun mesh to create an animated flying bug. The map is sure to put a smile on any UT player’s face!

DM-Green_Thrill_Zone is ready to play on the Unreal Carnage Hub!


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CTF-HolyOak By tidu

tidu has released a version of his new map, CTF-HolyOak. This is a beautiful, fully meshed CTF map that tidu has been working on for quite a while.

Go HERE to read the forum post.

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DM-Aly By Stevelois

Stevelois is busy remaking  DM-Aly for UT4! DM-Aly was originally a map that Steve put enormous effort in for UT3 so it is good to see it come back to life in UT4.

DM-Aly will be playable on the Unreal Carnage hub when it’s available.

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Many UT fans are wondering what is going on with UT these days. With the success of Fortnite, UT fans have not heard anything from the UT dev team since August when Steve Polge posted an announcement on the Epic Discord channel.

The silence has the unfortunate side effect of slowing the output of the few community members left that were making content for the game. I for one have stopped mapping while I wait for a sign that the game will proceed as planned.

Fjaru has put together his thoughts on what the state of UT might be in this excellent video.


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Fortnite Players Trying UT? (@FortniteGame @utgame)

Now that Epic has a viral hit on its hands with Fornite Battle Royale, PC Fortnite players checking out the launcher might be stumbling onto the UT pre-alpha for the first time.

Unfortunately for UT, the game isn’t ready to safely capture these players and place them in an enjoyable environment. Currently “green 1’s” are jumping right into high ranked matches and hitting the buzzsaw of the hardcore crowd.

To those trying UT for the first time, grab some of your Fortnite friends on the launcher and create private and/or ranked matches on a Hub.  The Hub list is under the Play menu (Join a hub). Joining a hub with friends rather than Quickplay will give you more control over your match. Once you are in a hub, click on the Start a Match button and select a gametype. Once in the match, go to your friends list and invite people to join.

The hottest gametype at the moment is a community mod by Scoob called Elimination. On the Unreal Carnage hub, this gametype can be found under the Featured tab after you click the Start a Match button. In Elimination you start with all of the weapons and fight to death against the opposing team over the course of 10 rounds.

There are many old timers who think that the current UT does not have a high skill ceiling.  Compared to other games, it still has a very high skill ceiling so it can take quite a while to be competitive. Take the journey with some similarly skilled friends and you will have a much more enjoyable experience.


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Map Reviews for @utgame by Nanners, Sassmaster, and Heresiarch

Long time UT community members Nanners, Sassmaster, and Heresiarch have taken up the daunting task of providing quality feedback for several community made maps for UT4.

At this point, they have reviewed four maps in all.  Each of the maps are painstakingly covered, with discussions on gameplay along with suggestions on map geometry and item placement.

If you are a mapper, these videos are a must watch to hear some pro tips on map layout. If you are a player, these videos will help you understand better why the maps play the way they do and maybe a learn a new trick or two.

Here are the four videos released so far:

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