The Twitch TV Unreal Tournament Reveal is today (11am PDT). Time to start holding our collective breaths peeps.
Watch live video from UnrealEngine on www.twitch.tv
The Twitch TV Unreal Tournament Reveal is today (11am PDT). Time to start holding our collective breaths peeps.
Watch live video from UnrealEngine on www.twitch.tv
I know all of my fellow UT fans are stressing out in regards to what will be revealed tomorrow. I think most of us are afraid to walk away disappointed but who knows, we could be massively surprised.
Whatever the announcement is tomorrow, I think I will be most surprised if it is a conventional reveal of an all-new, full blown AAA game. Most people are thinking it will be a basic game shell that will launch into a community effort to showcase Unreal Engine 4. I would be fine with this actually since it will be more than I expected from Epic (which was NOTHING!).
To help reduce our stress a bit, here’s some comic relief courtesy of Bah_Mee in the Epic forums. Funny stuff Bah! Great to see many of the old names on Epic and BU this week.
Holy crap I did not see this coming. Mark Rein tweeted that the future will be revealed on May 8th!!! Cough, cough, I think I feel like I’m coming down with something… on May 8th…
Another tweet from Epic’s Paul Meegan is extremely interesting. “UE4 Dev Community + Epic. The future of Unreal Tournament,” he tweeted. I’m almost wondering if they got spooked by Open Tournament. Are they wanting to join forces with OT?? Who knows, I guess we’ll find out next Thursday!
I love #UnrealTournament – So excited for the comeback! https://t.co/r6Off7DvcM More next week! pic.twitter.com/w4AvpiUkox
— Mark Rein (@MarkRein) May 2, 2014
OT Project Lead Victor Blanco has posted the following update:
“Newest improvements: We now have proper death and damage. Completely new weapon system, wich has pretty big blueprint support, its only 1 weapon c++ file, the rest is in blueprints. Current weapons, flak cannon, assault rifle, minigun, Rocket launcher half working. Everything works multiplayer just fine”
**Updated ** Server Stats uploading and parsing has been fixed. Curse you Windows Update for destroying my scheduler!
Epic has released Unreal Engine 4.1 today and along with it, the Elemental Demo content! I’ve been looking forward to this to get my paws on the loads of free content that can be reused in other projects (Open Tournament anyone?).
Check out the crazy list of updates HERE!.
The video below is the latest version of the Intro to Unreal Engine 4 using the version 4.1.
Open Tournament team member iGi is diligently working on the Machine Pistol which is the Assault Rifle equivalent in OT. Great fun to see this progressing.
Open Tournament team member Crembel has put together a tasty collection of health pickup concepts. Check out more of them HERE.
New server Stats are not getting parsed correctly. Hopefully I will have it fixed in a couple of days. Stay tuned.
Numb.51 of the Open Tournament team has posted an interesting video showing some movement characteristics of the current build along with early images of his Deck remake. In the video, he compares UT, UT2004, and UT3.
From a forum post in the Unreal Engine forums, Numb.51 states:
This video shows a comparison of every iteration of Unreal Tournament’s movement system with Open Tournament. Mainly we increased the gravity scale since we decided to include dodge jumping. Dodge jumping in UT2k4 was floaty and caused the game to be hit-scan dominant. Hopefully UT2k4’s movement and UT3 weapons will make a great game play experience.
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