Unreal Engine 4.8 was released today, and as usual, there is a massive amount of new and mind blowing additions. One thing that should find its way into the next UT build is the replay system with DVR-like functionality.
Outdoor scenes will take another leap with the new grass functionality. From the release notes: “The new grass system dynamically renders instanced grass and other ground clutter meshes on the landscape around the player”. Awesome!
Go HERE for the full release notes.