On this week’s UT project update, the team discussed the potential of a new build coming next week. Challenges with weapon model changes could potentially cause that to slip.
Pete Hayes (YemYam) gave an update on weapon FOV scaling, showing examples of first person weapon views at different FOV settings. Great to see that the team figured out how to keep the weapons looking very close to the same across the FOV range. Pete also mentioned that he is going to try hard to get a first cut of the new rocket launcher into the next build. Fingers crossed on that!
Always entertaining, the team answered community questions with the high point for many being the status on the slide functionality in the game. Steve Polge mentioned that slide in the next build will be returned to something more similar to the previous build which many people liked.
View the Twitch stream HERE.