In this week’s UT project update, Steve Polge discusses several exciting changes to the upcoming build. Highlights include weapon adjustments to long distance flak shards, the dreaded shock combo radius, and rocket splash damage.

In addition, there will be HUB updates to mapvote and improvements to aid in delivering custom content. Also, as Steve previously mentioned, there will be adjustments to slide that will return it to levels closer to the previous build.

The biggest news of the week was Epic announcing that they have hired Zaccubus as a contractor. Congrats to Zacc!

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