The latest update for UT has come a bit earlier than usual. This is most likely due to community feedback on the dodge change in the previous build. As usual there a number of tweaks to the game and the best way to learn about them is with Zaccubus’ excellent Patch Notes videos.
The map formerly known as DM-Radioactive has now been fully meshed (still WIP) and renamed to DM-Obsidian. The good news is that it retains its extremely fun game play to go along with the amazing visuals.
The map is currently available for play under several game types on the Unreal Carnage hub.
One of the interesting changes with the last UT4 release was the addition of Ranked Duels. If you completed the duel tutorial, “Ranked Duel” would get added to the menu as an option. For those of you wondering why there is a big empty space at the bottom of the current main menu, it is to display additional unlocks such as Ranked Duel.
Epic continues to work on their matchmaking code, but due to few issues that were uncovered, Ranked Duel has been temporarily shut down and removed from the menu. Here’s hoping it makes a return in the next release!
Epic has released a long awaited update to UT4. There are quite a few changes to the game. Make sure to give them plenty of play time before providing feedback to Epic. Zaccubus put together a video detailing the changes:
There are quite a few encouraging signs that some form of Invasion will be coming to UT4. Reviewing GitHub commits for the Unreal Tournament project reveals that Epic’s Mysterial has several commits with references to Invasion, PvE, and monsters. Somewhat confusingly, there are also references to “Flag Invasion” which may be something entirely different.
The most likely scenario is that we will see some form of Invasion that will initially be available under the Custom tab at some point using existing player models as monsters.
The ultimate goal of course will be to bring alive some of the assets made in KazeoHin’s “Unreal Universe Monsters! Let’s make some art together!” forum thread and bring Invasion in as a standard part of the game. This will require a significant amount of work to get those assets properly functioning and animated in the game but it will be well worth it.
Epic has posted the version notes for the next Unreal Tournament update, tentatively scheduled for January 18th. The most prominent changes will be an update to Unreal Engine 4.15 (which will undoubtedly break all of the community maps again) and Flag Run being added to Quick Match.
The most notable item missing is KazeoHin’s Bio Rifle. From forum posts, it looked like it would be a shoe-in for the next build but alas, we will have to wait a bit longer.
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